![]() ![]() These include unlocking extra combos, upgrading assist moves, and buying new ultimate moves that can only be used once enough batteries, which are obtained from performing well in battle, charge up your resource bar. Still, an assortment of moves and items are purchasable at certain checkpoints and between each level. Skill and abilities are required, but not as much as keeping a steady beat. Plus, certain enemies cannot be overcome without specific assists that counter their defenses. You’ll find areas in the early levels that you cannot reach until you discover the required ability much later in the game, granting a fine incentive for replayability. All the dramaĮach character adds a very welcome ability that not only provides a specific function in combat, but is needed to progress through each of the levels. In fact, once all of them are discovered, they add so many options that they nearly break the combat system. These characters add all of the necessary dimensions initially missing from Chai’s fighting repertoire. They will trigger their abilities when called upon, after which a short cooldown is needed before summoning them again. Most of these characters work as an “assist,” like in a tag-team fighting game. Initially seeking to find a way to escape his predicament, Chai eventually engages with a ragtag cast of characters who must learn to work together in harmony in order to solve the mysteries of Vanderlay Technologies. When the experiment goes wrong through a stroke of luck (something Chai has in spades), he finds himself with rocking abilities that feed off of the music within himself, literally. But he quickly finds that not everything is as advertised. As someone who sees Vandelay Technologies (not Industries) as a fast-track toward his dream of becoming a rock star, he willingly volunteers in a mysterious program that he thinks will get the gears rolling. The combat options at the beginning are quite sparse, however, devoting all options to a very limited range in front of Chai, the main character.Īnd this fits Chai’s personality quite well (for any Last Airbender fans out there, Chai could be swapped for Sokka, and we wouldn’t know the difference). It’s focus, especially at the start, is on melee encounters, and it is greatly concerned with keeping melee combos flowing. However, while the game shares much with Metal: Hellsinger and other rhythm games, Hi-Fi RUSH certainly plays to its own beat. Jumping, attacking, dashing, parrying, as long as what you are doing is to the rhythm and beat of the music, you’re likely to succeed. ![]() The game is fueled by the player’s ability to feel the music and stay on beat. From the outstanding soundtrack to the way the world responds to the music and every on-beat action of the player, I had a bit of deja vu. My immediate thoughts jumped to Metal: Hellsinger, a game that Hi-Fi RUSH shares so much with. Not only does the music rock, but every bit of the screen dances and jives at all times with the pulse of the music. For the streamers out there, there is a streaming mode that swaps a slew of original tunes in place of the licensed ones, and besides the odd generic tune, they absolutely bring the heat. The soundtrack includes tracks from other established artists as well, like Nine Inch Nails and the Prodigy, but it also includes a mostly outstanding original score. ![]() ![]() Upon starting the game, “Lonely Boy” from the Black Keys began to play, and I knew I was in good hands. Then, there is the music, which which steals the show and provides the beating heart of the game. The characters and animation are appealing and superb, and there are stylistic flairs that are straight out of Scott Pilgrim, permeating the experience and ensuring a charming and engaging atmosphere. Published by Bethesda and developed by Tango Gameworks, Hi-Fi RUSH is immediately striking due to the art style (reminiscent of Sunset Overdrive, Jet Set Radio, or even Guilty Gear Xrd/Strive). What kind of game is Hi-Fi RUSH? How does it play? Is it fun? When reviewing a game, we normally have some idea of what is to come, but with Hi-Fi RUSH, it was all about accepting the surprise.Īnd what a surprise it is! As it turns out, Hi-Fi RUSH is a rather thrilling 3-D action platformer. When Hi-Fi RUSH was suddenly shadow dropped on the world, there were questions that needed answered. Surprises are nice! In the realm of video games, however, they can generate a lot of questions. You can find Seasoned Gaming’s review policy here ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |